Posted by Jared Newman | Saturday, June 6, 2009
I’m not counting the small cubicles and stands that dot the back of each hall, because that wouldn’t be fair. Even with lots of floor space, Microsoft didn’t look like a company on top of its game. An impenetrable fortress in the center made demo-hunting a chore. By comparison, Sony and Nintendo had wide-open areas where you could actually see people having fun. [Image grabbed from GameVideos]
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June 6th, 2009 at 9:36 pm
any con without babes is not worth attending.