Patentmania: The Golden Age of Electronic Games

The first era of computerized fun was crude, clunky...and unforgettable.

By  |  Monday, December 29, 2008 at 5:23 am

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Electronic Game Housing Patent

Electronic Game Housing

Filed April 18,1978

This, of course, is Milton Bradley’s Simon–one of the simplest, most conceptually elegant, addictive electronic games ever. More than thirty years later, you can still buy it. And isn’t far more likely that folks will still be playing Simon thirty years from now than that they’ll have any interest whatsoever in, say, Gears of War 2?

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