By Jared Newman | Monday, June 20, 2011 at 5:10 pm
Sega’s best customers — the ones who’ve signed up to receive information about the company’s products — are now the victims of yet another attack on a game publisher.
The hack affects nearly 1.3 million people, whose names, e-mails, dates of birth and encrypted passwords were stolen, Sega says, but no payment information was compromised. Sega has taken its Sega Pass system offline for now, has reset all passwords and is warning users to change their login information at any site where they use the same username and password — in other words, the usual precautions.
Unfortunately, Sega is not the first company to succumb to hackers, and I’m not just referring to the attacks on Sony that collapsed the Playstation Network and Sony Online Entertainment in April. So far this month, at least a half dozen game publishers have been attacked, and five of those incidents resulted in stolen user information.
While the root of the problem is the hackers themselves, when companies ask for your personal information, the burden is on them to protect it. Ideally, these game publishers and developers would have seen what happened to their peers and taken precautions before getting attacked themselves. Obviously, they lack the resources, desire or ability to do so.
Pseudonyms and spam e-mail addresses are looking like better options all the time.