By Jared Newman | Tuesday, November 9, 2010 at 5:31 pm
Apple may never release a dedicated game console, but for now, an iPhone and iPad can do the same job.
Big Bucket, developer of an 8-bit platformer called The Incident, announced on its blog that the game’s next version will allow for TV playback, using an iPad as the video source and an iPhone or iPod Touch as the controller. When plugged in, the game runs at a widescreen aspect ratio, created specifically for this purpose.
Forgive me if you know about this capability already. Big Bucket isn’t the first iOS game to add TV Out — that distinction, I believe, goes to Majic Jungle, which put Chopper 2 on big screens a couple months ago — but it’s news to me (and to TechCrunch’s MG Siegler, who found the news about The Incident), and I think more people should know about it. If more app developers get on board with TV Out, I might spring for an Apple composite AV cable.
There are, of course, only a subset of iOS games that would make sense on the big screen. Games controlled by tilt, such as Need for Speed and Real Racing, are obvious candidates. Games in which you must touch specific objects on the screen with your fingers, such as Plants vs. Zombies, would be pointless. The real benefit would be for games like Scrabble, which can use the iPhone’s personal screen to conceal information from other players.
Yes, I’m aware that spending $1,000 on a high-tech version of Scrabble is lunacy. The point is that lots of iPad owners also own iPhones, so they already have everything they need to turn their iOS devices into game consoles. Let’s see some app developers run with the idea.