By Harry McCracken | Tuesday, July 13, 2010 at 4:51 pm
Back in May, I attended Google’s I|O conference at San Francisco’s Moscone Center. It was an eminently worthwhile event, but wireless connectivity issues were a persistent problem–demos during both of the show’s keynotes were messed up by the difficulty of establishing a reliable connection in a room packed with geeks brandishing smartphones, notebooks., and MiFis.
A few weeks later, Apple’s WWDC convened in the same conference hall. Nobody knows how to orchestrate a demo like Steve Jobs, but when he attempted to show off the iPhone 4, he couldn’t get Safari to load Web pages. The poor guy was reduced to pleading with attendees to shut down their Wi-Fi and said there were 527 MiFi-type wireless routers in the room.
Over the past two days, I’ve been at MobileBeat 2010. A bunch of the demos by startups have been hobbled by spotty connectivity. I took a break this morning to visit an event hosted by Bing at Microsoft’s San Francisco offices. It included a demo of the Bing phone app that didn’t go as planned because the Wi-Fi didn’t work. None of this surprised me.
Overloaded Wi-Fi is generally the culprit here: Even when a demo could theoretically be done over 3G (like Jobs’s iPhone 4 walkthrough) almost nobody’s silly enough to risk doing it that way. It’s a given that 3G is too likely to choke. But in a large room packed with nerds, Wi-Fi can be just as iffy.
How bad have things gotten with these problems putting a crimp in public demonstrations of tech products? When I’m at a conference and a demo involving wireless Internet access begins–and the majority of demos I see nowadays do–I assume it’s not going to go perfectly. There will be a delay while the person onstage tries to get connected. Or the Internet will be so sluggish as to make the product in question look bad. Or the Net will be just plain AWOL
Whatever happens, it won’t be representative of how a product will perform in the real world–unless you invite several thousand wireless gadget-toting pals over to watch you use your new device.
It’s fascinating to watch how different tech execs respond to this basic problem. Some, like Steve Jobs, get visibly testy and/or beg the audience to shut off their gizmos. Others sweat, tug at their shirtcollars like Rodney Dangerfield, and apologize. Some desperately try to make the demo work until the clock runs out; some cry out for tech support; some give up and move on.
Whatever happens, it often renders the demo pointless. Either it makes the product look bad, or it leaves the audience unable to come to any informed conclusions. Playing a pretaped demo would work better. (And I can’t believe I’m saying that: I hate pretaped demos.)
My instinct used to be to blame event organizers for providing cruddy Wi-Fi. Lately, though, the problem is so pervasive that I’m not sure if anything can be done. If Steve Jobs can’t fix this, maybe nobody can.
Then again, maybe it’s possible to solve this issue, or at least make it less of a hassle for all involved. A few possible solutions (yes, I know some of these aren’t exactly practical):
I’m not about to predict that wireless hobgoblins are about to kill off the very idea of the tech-conference product demonstration. I just know that I’ve begun gritting my teeth whenever demos that depend on wireless access begin–which presumably isn’t the desired effect.